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Pitch Black ([personal profile] closetshark) wrote2015-09-07 09:18 pm

Syn App

P L A Y E R;
AGE: 25
PLAYER JOURNAL: [personal profile] bixasaurus
CONTACT: plurk @corbix
OTHER CHARACTERS PLAYED: Malik Al-Sayf ([personal profile] loyalrebel)

C H A R A C T E R;
NAME: Pitch Black
CANON: Rise of the Guardians
POINT IN CANON: After throwing Jack in a hole in Antarctica
AGE: Older Than Humanity
APPEARANCE: Pitch has two appearances:

Human shape ( (promo image w/ Nightmares)
(movie gif.)) that he uses 99% of the time. While generally a monochromatic spirit he does tend to pick up the ambient color of his surroundings in his skin tone, IE: pinks in the Tooth Palace, blues outdoors at night, yellows when near yellow light, etc.

Being an eldritch being his true form is, in fact, a monstrous shadow being though it is something he rarely uses. Those with the ability to see/sense such things would most likely notice it.

CANON HISTORY: Pitch on the Wiki

CANON PERSONALITY: A former powerhouse of the dark ages and older than humanity, Pitch (while never really all that kind or "good") was in his own way a guard of humanity since they were crawling in to caves and building fires for the first time. Times, however, have changed. After all in this modern day and age there's no room for monsters under the bed and shadows chasing you through the woods when there are strangers ready to whisk kids off in vans full of booby trapped candy. Pitch is old, angry, and has had a lot of time to plan his attack on the status quo.

Pitch is the Boogyman, he's the very soul of everything people have or will ever be afraid of. He's what's gone bump in the night for the past few thousand years, the shadow following behind you on a moonlit night, the literal monster under the bed and lurking in the closet. He finds delight in twisting dreams in to nightmares or stirring the occasional terror in society with a carefully placed word or two.

This isn't to say he's some mindless monster lurking in the shadows ready to pop out and scare girls and boys. He is vastly intelligent and almost infinitely patient, willing to form and execute plans that take centuries to come to fruition. While his pale, gaunt appearance lends itself to a somber outlook he has a definitive sense of rather twisted dark humor as well as a dry sarcastic wit. He doesn't see himself as something evil, fear after all can keep people alive better than wonder, hope or joy ever could in his opinion. It keeps children close to their parents and away from the monsters that would devour them or the dangers of world they're too young to deal with.

Whereas he was once something of a Guardian himself in the Dark Ages, the recent centuries and rise of the Man in the Moon's chosen have left him bitter and vengeful. He wants nothing more than to return as top dog of the magical influences on humanity and will stop at nothing to do so even if it means eradicating the competition from the face of the earth. Manipulative and conniving, Pitch is more than willing to exploit the fears of others to bend them to his will or convince them to join his side of the game. He doesn't care who he hurts, especially if they're human and he isn't one to really directly apologize for what he does. He is, in his own sideways way, an utterly honest being who does as he says he will and holds others to that.

Pitch's morality is, to a vast degree, something of a blue-orange thing. Whether an action or person is good or evil has no bearing on his opinion, to him survival is what determines worth and it is seen through a lens of fear. He is something of the original teacher of the school of hard knocks; whatever doesn't kill you the first time will probably try again so learn from other's mistakes. His reactions are, at their core, either fighting against something or getting as far from it as possible as a means of survival. He is a firm follower of tit for tat, he doesn't give anything for free and will always give something in return for receiving something. This goes for both favors and insults, whether they're real or simply his perception of them.

This all isn't to say that Pitch isn't without his soft spots and fondnesses for things beyond his job, he has on exceedingly rare occasion taken a liking to the occasional human and spent time walking the world beside them or in conversation when they do at last notice his presence. Writers, dreamers, those who firmly believe that there is something more to the world and it isn't entirely benevolent are those who draw his fancy as well as those who others are afraid of for whatever reason. He enjoys sharing anecdotes of the horrors of history and the natural world, whether people appreciate it or not.

Beneath the ego and showmanship however Pitch has certainly felt the toll of the centuries of being ignored and waved off as just a figment or story. He sympathizes deeply with others over this, as he fears being utterly ignored and eventually fading away completely like so many of the other beings he shared the shadows with.

ABILITIES: So lemme break this down real deep like soul funk:

Shadow Manipulation: As a being made up of them shadows, Pitch has the ability to control and use shadows to his advantage this includes:

  • altering his appearance (clothing shape, his true form)
  • melding in to them (becoming a shadow/multiple shadows on a wall/floor/ceiling)
  • traveling between them
  • altering depth and shape of shadows

The best example of the way he uses this power in the movie is here (Spoiler warning)

Fear: Fear is Pitch's center, and what he thrives off of, as such he has dominion over it:

  • Intuitive knowledge of the fears of those around him, a sixth sense of sorts it is as he explains "The one thing he always knows"
  • Pitch has an ambient aura of an unsettling and foreboding nature about him
  • drawing out/manipulating fear both in individuals and in groups, causing riots and panics in large groups

Nightmaresand: Pitch's power over fear added to the dreamsand of Sandy (the Sandman) has given Pitch the ability to control literal nightmares.
Black iridescent sand that can change shape as Pitch wills it, it is capable of doing a number of simple tasks outside of being bad dreams:
  • Animal shape: mostly found as horses because Pitch has a terrible sense of humor they vary in size from Friesians to housecats and can act as scouts, soldiers and messengers for him. They are semi-intelligent and are attracted like sharks to fear and will attack if the opportunity arises. Pitch does have a "personal" Nightmare by the name of Onyx (named in the script) who he uses as a steed and effective lieutenant.
    • Other forms include: wolves, spiders, bats, sharks, etc. They are however used rarely.

  • Weapons: Pitch can use the nightmaresand to form weapons, including a scythe and arrow.
  • MSC: Pitch uses nightmaresand to illustrate his speech, create platforms or seating, etc.

Nightmaresand does not always manifest, and is more or less pulled in and out of visible existence at will.

INVENTORY; Nightmaresand, enough to make an army. (literally the nightmares of the entire population of Earth)
ANYTHING ELSE WE SHOULD KNOW? Due to conflicts between the movie timeline and that of the Guardians of Childhood books it was based on, Pitch's background is that depicted in the comics drawn by Johann Matte who did extensive storyboarding and background work for the film.

S A M P L E S;
ACTIONSPAM SAMPLE: How very… predictable you all are. Kidnapped by some group you've no idea about who tell you they're the good guys, that they're trying to protect their world and you're just the one to help save it.

[There's a snort of derisive contempt.]

It's almost disappointing really, someone tells you you're special and gives you powers and you just go along with them because you trust them. You'd think some of you may be a bit more cautious or at least wary of these so called Trumps.

[He sighs, and a saccharine sweetness comes in to his tone as if he's talking to people he sees as stupid.]

Then again, I suppose trusting the hand that feeds is so very human. They send you off to fix things and do good when you're yourself anyway… but that's nothing new hm?

Is being an attack dog for them worth it? Being collared and chained and unleashed on whatever they say you have to take care of sounds more than a little suspicious don't you think? How do you know they won't make you kill someone who doesn't truly deserve it? How do you know they're really the side you want to be on?

I've seen this before, you know. I've seen it time and time again. Some group or another gets all these powerful people to do their fighting for them and slowly, oh so slowly, they're sending you to put down this rebellion or take care of that group they think is a 'threat'…

[He grins, teeth sharp and dangerous in the dim light as he allows some of his face to be seen. There's a threatening tone to his voice, a malicious amusement to his words.]

How soon until the ones they're sending you to kill are children? How soon until you're chasing down writers and artists? How soon until you're torturing people for them as yourself?